A New World is no stranger to players discovering exploits to amass even more gold, but Amazon's New World recently took things to a whole new level by inadvertently handing out chestfuls of gold to a small group of lucky players.
New World has felt cursed ever since it was released in September of this year, and it's not hard to see why. A new disaster seems to occur on Amazon's servers almost every week, according to the company, which estimates that the number of times this occurs is increasing. It's usually related to the game's complicated economy and the cunning players who figure out how to take advantage of the game's numerous teething problems. The publisher, on the other hand, is solely responsible for the catastrophe that has befallen the company this week. Several hundred thousand New World gold pieces were awarded to players on the EU server as a thank you for their participation, according to PC Gamer.
A developer by the name of Lane provided an explanation for what had gone wrong with the game in a statement posted on the official New World website. Initially, the problem occurred when the game attempted to recover lost taxes for players who had been affected by previous outages, which was done in a gracious manner at the time of its inception. Lane explained that this was due to a database error, which resulted in extremely large sums being awarded that were not representative of the intended amounts. As a result, many players took advantage of the opportunity and spent their money, frequently purchasing large quantities of items from the trading post. This appears to be an eminently logical conclusion.
Because the economy of New World appears to be in such peril, they did not want this recent profligacy to have a negative impact on their lands, and they determined that the only option was to take the servers offline and then roll back the clocks.
Upon careful consideration, it became clear that there was no straightforward way to reverse the effects of only the players who had received money, because the secondary effects were widespread and involved a large number of additional players and computer systems
As a result, we decided to roll back all of the characters, companies, and the trading post to 12:45 p
m
Central European Time (CET), which was just before the database modification was put into effect
As is to be expected, things did not turn out quite as smoothly as they could have. The note continues by stating, The discovery has been made that a small number of players who transferred between 12:45 PM and 3:00 PM CET are currently stuck in the character_restore_failure state, which we are attempting to resolve as soon as possible. We are aware of the specific players who have been harmed and are working to correct the situation as quickly as possible. We will post an update on this page as soon as the situation has been resolved. Players would awaken with a three-hour amnesia (as well as significantly smaller bank accounts), according to the most recent update, which was released yesterday. The trading posts, however, were still offline, according to the most recent update, which was released yesterday as well. As a result of these issues, which appear to have only affected the EU Central Region servers, I'm guessing New World's developers aren't having a particularly enjoyable Thanksgiving break.